I know about tilemaps but I cant figure out how to spice the sprite sheet into individual spirtes. I can't figure out what dimensions to put in the sprite slicer so that all the images come out aligned properly
In fact, there are just 2 music tracks following each other, the transition between levels does not affect in any way. One track for the main menu, 2 for levels.
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Funny game. The levels are challenging and make you think. And the music is very great.
Hey man, how did u slice the sprite sheet properly from the generic old west pack? I cant seem to do it properly
I don't know what to say to you. I used the Godot Engine game engine and there I used TileMap for the environment (by loading the entire sheet).
I know about tilemaps but I cant figure out how to spice the sprite sheet into individual spirtes. I can't figure out what dimensions to put in the sprite slicer so that all the images come out aligned properly
Here are my settings:
Background music lags between scenes (WebGL version)
In fact, there are just 2 music tracks following each other, the transition between levels does not affect in any way. One track for the main menu, 2 for levels.