Information Security Service
"Immerse yourself in the world of your fantasies!" © Fantasy
The Fantasia company offers its customers a complete immersion in the world of boundless adventures and pleasure. For this purpose, the latest developments in neurobiology and biomedical engineering are used. There is no "implantation" or "pseudo-feelings", everything happens without interference in the client's body, and in real time the user receives and experiences all the feelings and sensations. This is achieved through a special capsule with a so-called "contact fluid" and a tactile suit. Thanks to these technologies, the client's fantasies and thoughts interact with the world that is created in his imagination.
Your sessions will remain only in your memory. Any recording is prohibited, both on the part of customers and on the part of the company.
The player is an employee of the Information Security Service (ISS). The task of this division is to prevent unauthorized access to the data of the company and its users. Personal information of clients, data during their sessions are a "tidbit" for dishonest citizens. This is especially true for VIPs. Having such information, you can manipulate, blackmail a person.
The player stands guard over the fantasies of clients during their sessions, repelling cyber attacks and, if possible, eliminates the threat.
Project on GameJam
To turn on the game in full-screen mode, press F2.
Music by Rosko Vair (https://linktr.ee/roskovair).
Status | Prototype |
Platforms | HTML5, Windows, macOS, Linux, Android |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Authors | E1e5en, rosko vair |
Genre | Strategy |
Made with | Godot |
Tags | 2D, Singleplayer, Turn-based |
Average session | A few seconds |
Languages | English, Russian |
Inputs | Mouse, Touchscreen |
Download
Development log
- Minor bugs fixedJun 15, 2023
- Fixed bugsApr 29, 2023
Comments
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Все классно, жалко короткая. Идеи гениальные, такое надо развивать дальше. Управление неоднозначное, но под конец привык. Если не секрет, для чего Godot custom build? Неужели для размера?
Спасибо за отзыв!
Да, использовал свою сборку движка для уменьшения размера. Если это можно сделать, я стараюсь делать. Осталась у меня такой пунктик с времён Windows XP, когда все программы мало весили. А тут убрать много чего можно: игра 2D, поэтому модули по 3D можно убрать, как и UI, я свои кнопки сделал.
По поводу развития, то я этим занимаюсь. Лежала идея в столе, а с августа решил достать. Объединил концепт с ещё одной тактической своей игрой (Neon Arena) и назвал проект "Взлом Эвереста" (ТГ, VK).